/** * Event which is activated by GameInfo.StartMatch when the match begins. * Originator: current WorldInfo * Instigator: None * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class SeqEvent_LevelStartup extends SequenceEvent deprecated native(Sequence); cpptext { virtual USequenceObject* ConvertObject(); } defaultproperties { ObjName="Level Startup" VariableLinks.Empty bPlayerOnly=false }