/** * Event which is activated when the user a console command. * Originator: the PlayerController for the player that typed the console command * Instigator: the pawn of the player that typed the console command. * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class SeqEvent_Console extends SequenceEvent native(Sequence); /** Name to match when entered from the console */ var() Name ConsoleEventName; /** Description to display when listing summary of all console events */ var() string EventDesc; cpptext { #if WITH_EDITOR protected: FString GetDisplayTitle() const; #endif }; defaultproperties { ObjName="Console Event" ConsoleEventName=Default EventDesc="No description" MaxTriggerCount=0 }