// NVCHANGE_BEGIN: TSC - adding module for spawning force fields /** * Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. */ class ParticleModuleForceFieldCylindrical extends ParticleModuleForceFieldBase; defaultproperties { Begin Object Class=NxForceFieldCylindricalComponent Name=FF End Object ForceField = FF } // NVCHANGE_END: TSC - adding module for spawning force fields