/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class DrawQuadComponent extends PrimitiveComponent native noexport collapsecategories hidecategories(Object) editinlinenew; /** * Utility component for drawing a textured quad face. * Origin is at the component location, frustum points down position X axis. */ /** Texture source to draw on quad face */ var() Texture Texture; /** Width of quad face */ var() float Width; /** Height of quad face */ var() float Height; defaultproperties { Width=100 Height=100 HiddenGame=true CollideActors=false }