//============================================================================= // KFSeqAction_DoshVault //============================================================================= // Called when we need to start filling the dosh vault //============================================================================= // Killing Floor 2 // Copyright (C) 2017 Tripwire Interactive LLC // - Zane Gholson //============================================================================= class KFSeqAction_DoshVault extends SequenceAction; event Activated() { local KFPlayerController KFPC; KFPC = KFPlayerController(class'WorldInfo'.static.GetWorldInfo().GetALocalPlayerController()); iF(KFPC != none && KFPC.MyGFxManager != none && KFPC.MyGFxManager.DoshVaultMenu != none) { KFPC.MyGFxManager.DoshVaultMenu.DelayedInit(); } } defaultproperties { ObjName = "Dosh Vault Action" ObjCategory = "Dosh Vault" InputLinks.Empty() InputLinks(0) = (LinkDesc = "Activate") VariableLinks.Empty }