//============================================================================= // KFSM_PlayerPatriarch_MissileAttack //============================================================================= // Player-controlled Patriarch's missile attack //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC //============================================================================= class KFSM_PlayerPatriarch_MissileAttack extends KFSM_Patriarch_MissileAttack; defaultproperties { Handle=KFSM_Patriarch_MissileAttack AnimName=Rocket_Shoot LoadAnimNames[0]=Rocket_TO_LoadP //WindDownAnimName=Rocket_TO_Idle bUseCustomThirdPersonViewOffset=true CustomThirdPersonViewOffset={( OffsetHigh=(X=-140,Y=90,Z=45), OffsetLow=(X=-160,Y=130,Z=55), OffsetMid=(X=-125,Y=110,Z=45), )} ViewOffsetInterpTime=0.4f CustomCameraFOV=60.f CameraFOVTransitionTime=0.5f }