/** * Movie texture paramater for material instance * * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class MaterialExpressionTextureSampleParameterMovie extends MaterialExpressionTextureSampleParameter native(Material) collapsecategories hidecategories(Object); cpptext { /** * Textual description for this material expression * * @return Caption text */ virtual FString GetCaption() const; /** * Return true if the texture is a movie texture * * @param InTexture - texture to test * @return true/false */ virtual UBOOL TextureIsValid( UTexture* InTexture ); /** * Called when TextureIsValid==false * * @return Descriptive error text */ virtual const TCHAR* GetRequirements(); } defaultproperties { MenuCategories(0)="Texture" MenuCategories(1)="Parameters" }