/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class ActorFactoryFogVolumeSphericalDensityInfo extends ActorFactoryFogVolumeConstantDensityInfo config(Editor) native(FogVolume); cpptext { virtual AActor* CreateActor( const FVector* const Location, const FRotator* const Rotation, const class USeqAct_ActorFactory* const ActorFactoryData ); } defaultproperties { MenuName="Add FogVolumeSphericalDensityInfo" NewActorClass=class'Engine.FogVolumeSphericalDensityInfo' }