class SoundNodeEnveloper extends SoundNode native( Sound ) hidecategories( Object ) editinlinenew; var( Looping ) float LoopStart; var( Looping ) float LoopEnd; var( Looping ) float DurationAfterLoop; var( Looping ) int LoopCount; var( Looping ) bool bLoopIndefinitely; var( Looping ) bool bLoop; var( Envelope ) DistributionFloatConstantCurve VolumeInterpCurve; var( Envelope ) DistributionFloatConstantCurve PitchInterpCurve; defaultproperties { Begin Object Class=DistributionFloatConstantCurve Name=VolumeInterpCurve ConstantCurve=(Points=((InVal=0.0,OutVal=1.0))) End Object VolumeInterpCurve=VolumeInterpCurve Begin Object Class=DistributionFloatConstantCurve Name=PitchInterpCurve ConstantCurve=(Points=((InVal=0.0,OutVal=1.0))) End Object PitchInterpCurve=PitchInterpCurve }