/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class MaterialExpressionScalarParameter extends MaterialExpressionParameter native(Material) collapsecategories hidecategories(Object); var() float DefaultValue; cpptext { virtual INT Compile(FMaterialCompiler* Compiler, INT OutputIndex); virtual FString GetCaption() const; } defaultproperties { MenuCategories(0)="Parameters" MenuCategories(1)="WorldPosOffset" }