/** * MaterialEditorInstanceConstant.uc: This is derived class for material instance editor parameter represenation. * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class DEditorStaticSwitchParameterValue extends DEditorParameterValue native hidecategories(Object) dependson(UnrealEdTypes) collapsecategories; var() bool ParameterValue; cpptext { /** Constructor */ UDEditorStaticSwitchParameterValue(const FStaticSwitchParameter& InParameter) : ParameterValue(InParameter.Value) { //initialize base class members bOverride = InParameter.bOverride; ParameterName = InParameter.ParameterName; ExpressionId = InParameter.ExpressionGUID; } NO_DEFAULT_CONSTRUCTOR(UDEditorStaticSwitchParameterValue) }