//============================================================================= // KFDT_Slashing_KnifeHeavy //============================================================================= // Class Description //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC // - Author 4/14/2014 //============================================================================= class KFDT_Slashing_KnifeHeavy extends KFDT_Slashing_Knife abstract hidedropdown; /** Allows the damage type to customize exactly which hit zones it can dismember */ static simulated function bool CanDismemberHitZone( name InHitZoneName ) { if( super.CanDismemberHitZone( InHitZoneName ) ) { return true; } switch ( InHitZoneName ) { case 'lupperarm': case 'rupperarm': return true; } return false; } defaultproperties { KnockdownPower=0 StunPower=0 StumblePower=50 MeleeHitPower=50 KDamageImpulse=300 KDeathUpKick=400 WeaponDef=class'KFWeapDef_Knife_Base' }