//============================================================================= // KFLeapReachSpec //============================================================================= // Special reachspec for wall/ceiling related navigation (Based on GOW2-3) //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC //============================================================================= class KFLeapReachSpec extends AdvancedReachSpec native(Waypoint); cpptext { virtual INT CostFor(APawn* P); virtual UBOOL CanBeSkipped(APawn* P) { return FALSE; } } var() editconst Vector CachedVelocity; var() editconst float RequiredJumpZ; defaultproperties { bSkipPrune=TRUE }