//============================================================================= // KFGFxStoreContainer_Main //============================================================================= // Class Description //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC // - Zane Gholson 9/18/2015 //============================================================================= class KFGFxStoreContainer_Main extends KFGFxObject_Container; var localized string WeaponSkinsRotationString; var localized string WeaponSkinsString; var localized string MarketConsumablesString; var localized string MarketCosmeticsString; var localized string MarketEmotesString; var localized string LookUpOnMarketString; var localized string ThankYouString; var localized string FeaturedString; var localized string MarketSFXString; var localized string WeaponBundlesString; var localized string CharacterBundlesString; var localized string OutfitBundlesString; var localized string TicketCratesUSBBundlesString; var localized string CosmeticBundlesString; var localized string WeaponSkinBundlesString; var localized string HeadshotFxBundlesString; var localized string SelectWeaponSkinsString; var localized string SelectCosmeticsString; var localized string SelectEmotesString; var localized string SelectKeysAndTicketsString; var array FilterIndexConversion; var array ItemTypeIndexConversion; var array MarketItemTypeIndexConversion; var array XboxFilterExceptions; var array FeaturedItemIDs; var array ConsoleFeaturedItemIDs; var int MaxFeaturedItems; var KFGFxMenu_Store StoreMenu; enum EStore_Filter { EStore_WeaponBundles, //EStore_WeaponSkins, EStore_CharactersBundles, //EStore_Cosmetics, EStore_OutfitBundles, //EStore_Consumables, EStore_TicketCratesUSBBundles, //EStore_Items, EStore_CosmeticBundles, //EStore_CraftingMats, EStore_WeaponSkinBundles, //EStore_Emotes, EStore_HeadshotFXBundles, //EStore_SFX, EStore_SelectWeaponSkins, //EStore_Market_WeaponSkins, EStore_SelectCosmetics, //EStore_Market_Cosmetics, EStore_SelectEmotes, //EStore_Market_Items, EStore_SelectKeysAndTickets, //EStore_Market_CraftingMats, EStore_MarketWeaponSkins, //EStore_Market_Consumables, EStore_MarketCosmetics, //EStore_Market_Emotes, EStore_MarketEmotes, //EStore_Market_SFX, EStore_MarketCratesAndUSB, EStore_Featured, EStore_All, EStore_Max }; var EStore_Filter CurrentStoreFilter; function Initialize( KFGFxObject_Menu NewParentMenu ) { super.Initialize( NewParentMenu ); StoreMenu = KFGFxMenu_Store(NewParentMenu); LocalizeText(); TweakFiltersVisibility(); //@SABER_EGS Hide Epic unrelated filters } function LocalizeText() { local GFxObject LocalizedObject; LocalizedObject = CreateObject( "Object" ); LocalizedObject.SetString("back", Class'KFCommon_LocalizedStrings'.default.BackString); LocalizedObject.SetString("featured", FeaturedString); LocalizedObject.SetString("all", class'KFGFxMenu_Inventory'.default.AllString); LocalizedObject.SetString("weaponBundles", WeaponBundlesString); LocalizedObject.SetString("characterBundles", CharacterBundlesString); LocalizedObject.SetString("outfitBundles", OutfitBundlesString); LocalizedObject.SetString("ticketCratesUSBBundles", TicketCratesUSBBundlesString); LocalizedObject.SetString("cosmeticBundles", CosmeticBundlesString); LocalizedObject.SetString("weaponSkinBundles", WeaponSkinBundlesString); LocalizedObject.SetString("headshotFxBundles", HeadshotFxBundlesString); LocalizedObject.SetString("selectWeaponSkins", SelectWeaponSkinsString); LocalizedObject.SetString("selectCosmetics", SelectCosmeticsString); LocalizedObject.SetString("selectEmotes", SelectEmotesString); LocalizedObject.SetString("selectKeysAndTickets", SelectKeysAndTicketsString); LocalizedObject.SetString("marketWeaponSkins", WeaponSkinsString); LocalizedObject.SetString("marketCosmetics", MarketCosmeticsString); LocalizedObject.SetString("marketEmotes", MarketEmotesString); LocalizedObject.SetString("marketCratesAndUSBSs", MarketConsumablesString); LocalizedObject.SetString("thankYouString", ThankYouString); SetObject("localizedText", LocalizedObject); } //@SABER_EGS_BEGIN function TweakFiltersVisibility() { if (class'WorldInfo'.static.isEOSBuild()) { // Hide Epic unrelated filters // Filter button names declared in StoreMainContainer.as //GetObject("featuredButton").SetVisible(true); //GetObject("allButton").SetVisible(true); //GetObject("weaponBundlesButton").SetVisible(true); //GetObject("characterBundlesButton").SetVisible(true); //GetObject("outfitBundlesButton").SetVisible(true); //GetObject("ticketCratesUSBBundlesButton").SetVisible(true); //GetObject("cosmeticBundlesButton").SetVisible(true); //GetObject("weaponSkinBundlesButton").SetVisible(true); //GetObject("headshotFxBundlesButton").SetVisible(true); GetObject("selectWeaponSkinsButton").SetVisible(false); GetObject("selectCosmeticsButton").SetVisible(false); GetObject("selectEmotesButton").SetVisible(false); GetObject("selectKeysAndTicketsButton").SetVisible(false); GetObject("marketWeaponSkinsButton").SetVisible(false); GetObject("marketCosmeticsButton").SetVisible(false); GetObject("marketEmotesButton").SetVisible(false); GetObject("marketCratesAndUSBsButton").SetVisible(false); } } //@SABER_EGS_END function UpdateFilter(int NewFilterIndex) { local EStore_Filter NewFilter; switch (NewFilterIndex) { case 0: NewFilter = EStore_Featured; break; case 1: NewFilter = EStore_All; break; case 2: NewFilter = EStore_WeaponBundles; break; case 3: NewFilter = EStore_CharactersBundles; break; case 4: NewFilter = EStore_OutfitBundles; break; case 5: NewFilter = EStore_TicketCratesUSBBundles; break; case 6: NewFilter = EStore_CosmeticBundles; break; case 7: NewFilter = EStore_WeaponSkinBundles; break; case 8: NewFilter = EStore_HeadshotFXBundles; break; case 9: NewFilter = EStore_SelectWeaponSkins; break; case 10: NewFilter = EStore_SelectCosmetics; break; case 11: NewFilter = EStore_SelectEmotes; break; case 12: NewFilter = EStore_SelectKeysAndTickets; break; case 13: NewFilter = EStore_MarketWeaponSkins; break; case 14: NewFilter = EStore_MarketCosmetics; break; case 15: NewFilter = EStore_MarketEmotes; break; case 16: NewFilter = EStore_MarketCratesAndUSB; break; } if(CurrentStoreFilter != NewFilter) { CurrentStoreFilter = NewFilter; SendItems(StoreMenu.OnlineSub.ItemPropertiesList); } } function SendItems(const out Array StoreItemArray) { local int i, ItemCount, j; local GFxObject DataProvider; local Array FilteredItemsArray; local ItemProperties TempItemProps; //since we can't push elements of an array local bool AlreadyFiltered; ItemCount = 0; DataProvider = CreateArray(); for (i = 0; i < StoreItemArray.Length; i++) { // Hide console items if(StoreItemArray[i].ProductId != "" && StoreItemArray[i].SignedOfferId == "" && CurrentStoreFilter != EStore_Featured) { continue; } // Skip exceptions if(!IsItemValidForThisPlatform(StoreItemArray[i].Name)) { continue; } if((CurrentStoreFilter > EStore_HeadshotFXBundles && CurrentStoreFilter < EStore_MarketWeaponSkins) || CurrentStoreFilter == EStore_All) { if(StoreItemArray[i].Price != "" && IsItemTypeIndexSame(StoreItemArray[i].Type, CurrentStoreFilter)) { TempItemProps = StoreItemArray[i]; FilteredItemsArray[ItemCount]=TempItemProps; ItemCount++; } } else if (CurrentStoreFilter == EStore_Featured) { if (class'WorldInfo'.static.IsConsoleBuild()) { for (j = 0; j < ConsoleFeaturedItemIDs.length; j++) { if (StoreItemArray[i].Definition == ConsoleFeaturedItemIDs[j]) { TempItemProps = StoreItemArray[i]; FilteredItemsArray[ItemCount] = TempItemProps; ItemCount++; } } } else { for (j = 0; j < FeaturedItemIDs.length; j++) { if (StoreItemArray[i].Definition == FeaturedItemIDs[j]) { TempItemProps = StoreItemArray[i]; FilteredItemsArray[ItemCount] = TempItemProps; ItemCount++; } } } } else { AlreadyFiltered = false; if(StoreItemArray[i].FilterIdIndex > 0 && IsFilterIndexSame(StoreItemArray[i].FilterIdIndex, CurrentStoreFilter)) { TempItemProps = StoreItemArray[i]; FilteredItemsArray[ItemCount] = TempItemProps; ItemCount++; AlreadyFiltered = true; } if(!AlreadyFiltered && StoreItemArray[i].Price == "" && IsMarketItemTypeIndexSame(StoreItemArray[i].Type, CurrentStoreFilter) && StoreItemArray[i].Marketable) { TempItemProps = StoreItemArray[i]; FilteredItemsArray[ItemCount] = TempItemProps; ItemCount++; } } } ItemCount = 0; if (FilteredItemsArray.length > 0) { //too slow to sort all if (CurrentStoreFilter == EStore_All) { //filter by price high to low FilteredItemsArray.Sort(SortItemsByType); } else { //filter by price high to low FilteredItemsArray.Sort(SortItemsByPrice); } if (CurrentStoreFilter == EStore_Featured) { ShuffleFeaturedItems(FilteredItemsArray); //@SABER_EGS FilteredItemsArray.Length sometimes lesser MaxFeaturedItems. min prevent "array out of range" crash for (i = 0; i < min(MaxFeaturedItems, FilteredItemsArray.Length); i++) { DataProvider.SetElementObject(ItemCount, CreateStoreItem(FilteredItemsArray[i])); ItemCount++; } } else { for (i = 0; i < FilteredItemsArray.Length; i++) { DataProvider.SetElementObject(ItemCount, CreateStoreItem(FilteredItemsArray[i])); ItemCount++; } } } if (CurrentStoreFilter == EStore_Featured) { SetObject("storeItemFeaturedData", DataProvider); } else { SetObject("storeItemData", DataProvider); } } function ShuffleFeaturedItems(out Array FeaturedItemArray) { local int CurrentIndex; local int RandomIndex; local ItemProperties TempValue; CurrentIndex = FeaturedItemArray.length; while (0 != CurrentIndex) { RandomIndex = Rand(FeaturedItemArray.length); CurrentIndex -= 1; TempValue = FeaturedItemArray[CurrentIndex]; FeaturedItemArray[CurrentIndex] = FeaturedItemArray[RandomIndex]; FeaturedItemArray[RandomIndex] = TempValue; } } delegate int SortItemsByType(ItemProperties A, ItemProperties B) { return A.Type > B.Type? -1 : 0; } delegate int SortItemsByPrice(ItemProperties A, ItemProperties B) { local string AString, BString; AString = Mid(A.Price, 1); BString = Mid(B.Price, 1); return Int(AString) < Int(BString) ? -1 : 0; } function GFxObject CreateStoreItem(ItemProperties StoreItem) { local GFxObject DataObject; DataObject = CreateObject( "Object" ); DataObject.SetString("label", StoreItem.Name); DataObject.SetString("description", StoreItem.Description); //`log("Price"@StoreItem.Price@"- BasePrice"@StoreItem.BasePrice@"- DiscountRate"@StoreItem.DiscountRate@"- ItemOnSale"@StoreItem.ItemOnSale); if( StoreItem.ItemOnSale && StoreItem.BasePrice != StoreItem.Price) { DataObject.SetString("itemOnSale", StoreItem.ItemOnSale ? "1" : "0"); DataObject.SetString("itemPriceBase", StoreItem.BasePrice); if(StoreItem.DiscountRate != "" && StoreItem.DiscountRate != "0") { DataObject.SetString("discountRate", StoreItem.DiscountRate); } } DataObject.SetString("price", class'WorldInfo'.static.IsConsoleBuild() ? "" : StoreItem.Price); DataObject.SetString("imageURL", "img://"$StoreItem.IconURL); DataObject.SetString("imageURLLarge", "img://"$StoreItem.IconURLLarge); DataObject.SetInt("SKU", StoreItem.Definition); return DataObject; } function bool IsItemTypeIndexSame(ItemType FirstType, EStore_Filter SecondType) { if (SecondType == EStore_All) { return true; } return ItemTypeIndexConversion[int(FirstType)] == int(SecondType); } function bool IsMarketItemTypeIndexSame(ItemType FirstType, EStore_Filter SecondType) { if (SecondType == EStore_All) { return true; } return MarketItemTypeIndexConversion[int(FirstType)] == int(SecondType); } function bool IsFilterIndexSame(int FilterIndexId, EStore_Filter SecondType) { if (SecondType == EStore_All) { return true; } return FilterIndexConversion[FilterIndexId] == int(SecondType); } function bool IsItemValidForThisPlatform(string ItemName) { local int index; // Check only if the build runs in the Xbox if( class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Durango) ) { for(index = 0 ; index EStore_Filter (KFGFxStoreContainer_Main) FilterIndexConversion[0]=-1 //None FilterIndexConversion[1]=0 FilterIndexConversion[2]=1 FilterIndexConversion[3]=2 FilterIndexConversion[4]=3 FilterIndexConversion[5]=5 FilterIndexConversion[6]=6 FilterIndexConversion[7]=4 //ItemType (OnlineSubsystem) <-> EStore_Filter (KFGFxStoreContainer_Main) ItemTypeIndexConversion[0]=7 //None ItemTypeIndexConversion[1]=8 ItemTypeIndexConversion[2]=10 ItemTypeIndexConversion[3]=-1 ItemTypeIndexConversion[4]=-1 ItemTypeIndexConversion[5]=9 ItemTypeIndexConversion[6]=-1 ItemTypeIndexConversion[7]=-1 //None //ItemType (OnlineSubsystem) <-> EStore_Filter (KFGFxStoreContainer_Main). Market tabs. MarketItemTypeIndexConversion[0]=11 //None MarketItemTypeIndexConversion[1]=12 MarketItemTypeIndexConversion[2]=-1 MarketItemTypeIndexConversion[3]=-1 MarketItemTypeIndexConversion[4]=14 MarketItemTypeIndexConversion[5]=13 MarketItemTypeIndexConversion[6]=-1 MarketItemTypeIndexConversion[7]=-1 //None XboxFilterExceptions[0]="Wasteland Bundle" // Wasteland Outfit Bundle FeaturedItemIDs[0]=7944 //Whatsnew Gold Ticket FeaturedItemIDs[1]=9262 FeaturedItemIDs[2]=9263 FeaturedItemIDs[3]=9264 FeaturedItemIDs[4]=9265 FeaturedItemIDs[5]=9266 FeaturedItemIDs[6]=9267 ConsoleFeaturedItemIDs[0]=7947 //Whatsnew Gold Ticket PSN ConsoleFeaturedItemIDs[1]=9262 ConsoleFeaturedItemIDs[2]=9263 ConsoleFeaturedItemIDs[3]=9264 ConsoleFeaturedItemIDs[4]=9265 ConsoleFeaturedItemIDs[5]=9266 ConsoleFeaturedItemIDs[6]=9267 MaxFeaturedItems=5 }