class KFGFxSpecialEventObjectivesContainer_Summer2020 extends KFGFxSpecialEventObjectivesContainer; function Initialize(KFGFxObject_Menu NewParentMenu) { super.Initialize(NewParentMenu); } DefaultProperties { // TODO: Change temporal assets for the right ones ObjectiveIconURLs[0] = "Texture2D'Xmas_UI.UI_Objectives_Xmas_25Bosses'" // Kill 15 Bosses on any map or mode ObjectiveIconURLs[1] = "Spring_UI.UI_Objectives_Spring_Weekly" // Complete the weekly on Desolation ObjectiveIconURLs[2] = "Summer2020_UI.UI_Objectives_Sumer2020_LightUp" // Activate the power generator on Desolation ObjectiveIconURLs[3] = "Summer2020_UI.UI_Objectives_Summer2020_FullDoublons" // Earn 75,000 Dosh through kills, rewards and healing on Desolation ObjectiveIconURLs[4] = "Summer2020_UI.UI_Objectives_Summer20_EndlessPlunder" // Complete wave 15 on Endless Hard or higher difficulty on Desolation //defaults AllCompleteRewardIconURL="CHR_CosmeticSet24_Item_TEX.spacepiratespacemonkeybackpack.SpacePirateSpaceMonkeyBackPack_Precious_large" ChanceDropIconURLs[0]="CHR_CosmeticSet14_Item_TEX.Tickets.CyberPunk_ticket" ChanceDropIconURLs[1]="CHR_CosmeticSet14_Item_TEX.Tickets.CyberPunk_ticket_golden" IconURL="Summer2020_UI.KF2_Summer_PerilousPlunder_SmallLogo" UsesProgressList[0] = true UsesProgressList[1] = false UsesProgressList[2] = false UsesProgressList[3] = true UsesProgressList[4] = false }