/** * ParticleModuleTrailBase * Provides the base class for Trail emitter modules * * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class ParticleModuleTrailBase extends ParticleModule native(Particle) editinlinenew hidecategories(Object) abstract; //************************************************************************************************* // C++ Text //************************************************************************************************* cpptext { virtual EModuleType GetModuleType() const { return EPMT_Trail; } } //************************************************************************************************* // Default properties //************************************************************************************************* defaultproperties { bSpawnModule=false bUpdateModule=false }