/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ /** * Flips selected objects. */ class GeomModifier_Flip extends GeomModifier_Edit native; cpptext { /** * @return TRUE if this modifier will work on the currently selected sub objects. */ virtual UBOOL Supports(); protected: /** * Implements the modifier application. */ virtual UBOOL OnApply(); } defaultproperties { Description="Flip" bPushButton=True }