/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. * * This is a simple thumbnail label renderer that lists the object name * and the object type for rendering the labels */ class GenericThumbnailLabelRenderer extends ThumbnailLabelRenderer native; cpptext { protected: /** * Adds the name of the object and the friendly class name * * @param Object the object to build the labels for * @param OutLabels the array that is added to */ void BuildLabelList(UObject* Object, const ThumbnailOptions& InOptions, TArray& OutLabels) { new(OutLabels)FString(Object->GetName()); new(OutLabels)FString(Object->GetDesc()); } }