//============================================================================= // KFWeap_AssetTest //============================================================================= // A debug weapon for viewing new assets //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC //============================================================================= class KFWeap_AssetDummy extends KFWeapon; defaultproperties { // Content PackageKey="AssetTest" FirstPersonMeshName="WEP_1P_AssetTest_MESH.Wep_1stP_AssetTest_Rig" FirstPersonAnimSetNames(0)="WEP_1P_AssetTest_ANIM.Wep_1st_AssetTest_Anim" PickupMeshName="WEP_3P_L85A2_MESH.Wep_L85A2_Pickup" AttachmentArchetypeName="WEP_L85A2_ARCH.Wep_L85A2_3P" // Don't actually fire WeaponFireTypes(DEFAULT_FIREMODE)=EWFT_Custom WeaponFireTypes(ALTFIRE_FIREMODE)=EWFT_Custom // Ammo MagazineCapacity[0]=30 SpareAmmoCapacity[0]=390 InitialSpareMags[0]=4 bCanBeReloaded=true bReloadFromMagazine=true // Attachments bHasIronSights=true bHasFlashlight=false }