//============================================================================= // KFWeapAttach_PowerGloves //============================================================================= // //============================================================================= // Killing Floor 2 // Copyright (C) 2018 Tripwire Interactive LLC //============================================================================= class KFWeapAttach_PowerGloves extends KFWeapAttach_DualBase; /** Overrides to prevent weapon animation */ simulated function PlayWeaponFireAnim(); simulated function PlayWeaponMeshAnim(name AnimName, AnimNodeSlot SyncNode, bool bLoop); defaultproperties { }