//============================================================================= // KFSeqEvent_CollectActorsProgress //============================================================================= // Event telling Kismet that collect actor objective progress has been made //============================================================================= // Killing Floor 2 // Copyright (C) 2018 Tripwire Interactive LLC //============================================================================= class KFSeqEvent_CollectActorsProgress extends KFSeqEvent_ObjectiveProgress; defaultproperties { ObjName="Collect Actors Progress" OutputLinkText="Total Collection %" }