//============================================================================= // KFSeqAct_StartObjectiveWave //============================================================================= // Action that starts the next wave if on an Objective map //============================================================================= // Killing Floor 2 // Copyright (C) 2018 Tripwire Interactive LLC //============================================================================= class KFSeqAct_StartObjectiveWave extends SequenceAction; event Activated() { local KFGameInfo_Objective KFGI; KFGI = KFGameInfo_Objective(class'WorldInfo'.static.GetWorldInfo().Game); if (KFGI != none) { KFGI.SeqActStartWave(); } } DefaultProperties { bCallHandler=false ObjCategory="Killing Floor" ObjName="Start Objective Wave" }