//============================================================================= // KFSeasonalEventStats_Spring2019 //============================================================================= // Tracks event-specific challenges/accomplishments for Spring 2019 //============================================================================= // Killing Floor 2 // Copyright (C) 2018 Tripwire Interactive LLC //============================================================================= class KFSeasonalEventStats_Spring2019 extends KFSeasonalEventStats; var transient private const int ZedKillsRequired, BossDeathsRequired, EndlessWaveRequired; var transient private int ZedKillsCount; private event Initialize(string MapName) { local string CapsMapName; CapsMapName = Caps(MapName); bObjectiveIsValidForMap[0] = 1; // kill bosses (any map) bObjectiveIsValidForMap[1] = 0; // complete weekly event (Spillway) bObjectiveIsValidForMap[2] = 1; // kill zeds (as an individual) (any map) bObjectiveIsValidForMap[3] = 0; // complete waves on endless hard or higher (Spillway) bObjectiveIsValidForMap[4] = 0; // defeat any boss on Survival Hard or higher (Spillway) if (CapsMapName == "KF-SPILLWAY") { bObjectiveIsValidForMap[1] = 1; bObjectiveIsValidForMap[3] = 1; bObjectiveIsValidForMap[4] = 1; } SetSeasonalEventStatsMax(BossDeathsRequired, 0, ZedKillsRequired, 0, 0); } private event GrantEventItems() { if (Outer.IsEventObjectiveComplete(0) && Outer.IsEventObjectiveComplete(1) && Outer.IsEventObjectiveComplete(2) && Outer.IsEventObjectiveComplete(3) && Outer.IsEventObjectiveComplete(4)) { GrantEventItem(7155); } } simulated function OnZedKilled(class MonsterClass, int Difficulty, class DT, bool bKiller) { if (bKiller == false) { return; } if (bObjectiveIsValidForMap[2] != 0) { IncrementSeasonalEventStat(2, 1); if (Outer.GetSeasonalEventStatValue(2) >= ZedKillsRequired) { FinishedObjective(SEI_Spring, 2); } } } simulated event OnGameWon(class GameClass, int Difficulty, int GameLength, bool bCoOp) { if (bObjectiveIsValidForMap[4] != 0) { if (GameClass == class'KFGameInfo_Survival' && Difficulty >= `DIFFICULTY_HARD) { FinishedObjective(SEI_Spring, 4); } } if (bObjectiveIsValidForMap[1] != 0) { if (GameClass == class'KFGameInfo_WeeklySurvival') { FinishedObjective(SEI_Spring, 1); } } } simulated function OnBossDied() { if (bObjectiveIsValidForMap[0] != 0) { IncrementSeasonalEventStat(0, 1); if (Outer.GetSeasonalEventStatValue(0) >= BossDeathsRequired) { FinishedObjective(SEI_Spring, 0); } } } simulated event OnWaveCompleted(class GameClass, int Difficulty, int WaveNum) { if (bObjectiveIsValidForMap[3] != 0) { if (WaveNum >= EndlessWaveRequired && GameClass == class'KFGameInfo_Endless' && Difficulty >= `DIFFICULTY_HARD) { FinishedObjective(SEI_Spring, 3); } } } defaultproperties { ZedKillsRequired=1500 BossDeathsRequired=15 EndlessWaveRequired=15 }