//============================================================================= // KFSM_PlayerGorefast_Block //============================================================================= // Player-controlled gorefast block move //============================================================================= // Killing Floor 2 // Copyright (C) 2016 Tripwire Interactive LLC //============================================================================= class KFSM_PlayerGorefast_Block extends KFSM_PlayerZedBlockBase; defaultproperties { AnimName=Block_Idle // --------------------------------------------- // Camera bUseCustomThirdPersonViewOffset=true CustomThirdPersonViewOffset={( OffsetHigh=(X=-175,Y=50,Z=25), OffsetLow=(X=-220,Y=50,Z=50), OffsetMid=(X=-140,Y=50,Z=-10), )} ViewOffsetInterpTime=0.3f CustomCameraFOV=64.f CameraFOVTransitionTime=0.3f }