//============================================================================= // KFProj_FreezeThrower_IceShards //============================================================================= // Ice shards projectile class //============================================================================= // Killing Floor 2 // Copyright (C) 2017 Tripwire Interactive LLC //============================================================================= class KFProj_FreezeThrower_IceShards extends KFProj_Bullet_Pellet hidedropdown; defaultproperties { MaxSpeed=7000.0 Speed=7000.0 bWarnAIWhenFired=true DamageRadius=0 ProjFlightTemplate=ParticleSystem'WEP_CryoGun_EMIT.FX_Cryogun_Projectile_alt' ProjFlightTemplateZedTime=ParticleSystem'WEP_CryoGun_EMIT.FX_Cryogun_Projectile_alt' AmbientSoundPlayEvent=none AmbientSoundStopEvent=none //ProjEffectsFadeOutDuration=0 ImpactEffects=KFImpactEffectInfo'WEP_CryoGun_ARCH.Cryo_Alt_Impacts' }