//============================================================================= // KFProj_Bullet_HRGTeslauncher //============================================================================= //============================================================================= // Killing Floor 2 // Copyright (C) 2019 Tripwire Interactive LLC //============================================================================= class KFProj_Bullet_HRGTeslauncher extends KFProj_Bullet_AssaultRifle; defaultproperties { MaxSpeed=22500.0 Speed=22500.0 DamageRadius=0 ProjFlightTemplate = ParticleSystem'WEP_Microwave_Assault_EMIT.FX_Microwave_Rifle_Projectile' ImpactEffects = KFImpactEffectInfo'WEP_Microwave_Assault_ARCH.Microwave_Assault_bullet_impact' }