//============================================================================= // KFExplosion_ParasiteSeedHuman //============================================================================= // Explosion created when hitting a human //============================================================================= // Killing Floor 2 // Copyright (C) 2021 Tripwire Interactive LLC //============================================================================= class KFExplosion_ParasiteSeedHuman extends KFExplosion_MedicGrenade; DefaultProperties { HealingDamageType=class'KFDT_Healing_ParasiteSeed' HealingAmount=25 //30 //10 Interval=1.0 //1 MaxTime=0.5 //6.5 //8 bExplodeMoreThanOnce=false bDoFullDamage=false //true bSkipLineCheckForPawns=true LoopingParticleEffect=ParticleSystem'WEP_3P_Medic_Grenade_EMIT.FX_Medic_Grenade_Explosion' LoopStartEvent=AkEvent'WW_WEP_Medic_GrenadeLauncher.Play_WEP_Medic_GrenadeLauncher_Grenade_Smoke_Loop' LoopStopEvent=AkEvent'WW_WEP_Medic_GrenadeLauncher.Stop_WEP_Medic_GrenadeLauncher_Grenade_Smoke_Loop' }