//============================================================================= // KFExplosion_HRG_Locust //============================================================================= // Explosion actor class for HRG Locust //============================================================================= // Killing Floor 2 // Copyright (C) 2022 Tripwire Interactive LLC //============================================================================= class KFExplosion_HRG_Locust extends KFExplosionActorLingering; DefaultProperties { Interval=0.5f MaxTime=3.0 bOnlyDamagePawns=true bDoFullDamage=false LoopStartEvent=AkEvent'WW_WEP_HRG_Locust.Play_WEP_HRG_Locust_Insects' LoopStopEvent=AkEvent'WW_WEP_HRG_Locust.Stop_WEP_HRG_Locust_Insect' }