//============================================================================= // KFDifficulty_BloatKingSubspawn //============================================================================= // Poop monster difficulty //============================================================================= // Killing Floor 2 // Copyright (C) 2017 Tripwire Interactive LLC //============================================================================= class KFDifficulty_BloatKingSubspawn extends KFMonsterDifficultyInfo abstract; defaultproperties { // Normal difficulty Normal={(HealthMod=0.35000, //0.76 //0.2 HeadHealthMod=0.50000, //0.85 DamageMod=0.20000, //0.65 EvadeOnDamageSettings={(Chance=0.0, DamagedHealthPctToTrigger=0.01)}, RallySettings={(bCanRally=false)} )} // Hard difficulty Hard={(DamagedSprintChance=0.010000, HealthMod=0.95, DamageMod=0.750000, MovementSpeedMod=1.1, EvadeOnDamageSettings={(Chance=0.0, DamagedHealthPctToTrigger=0.01)}, RallySettings={(bCanRally=false)} )} // Suicidal difficulty Suicidal={(SprintChance=0.85, //0.5 DamagedSprintChance=1.000000, MovementSpeedMod=1.25, EvadeOnDamageSettings={(Chance=0.0, DamagedHealthPctToTrigger=0.01)}, RallySettings={(DealtDamageModifier=1.2, TakenDamageModifier=0.9)} )} // Hell On Earth difficulty HellOnEarth={(SprintChance=1.0, HealthMod=1.0, DamagedSprintChance=1.0, MovementSpeedMod=1.25, EvadeOnDamageSettings={(Chance=0.0, DamagedHealthPctToTrigger=0.01)}, RallySettings={(bCauseSprint=true, DealtDamageModifier=1.2, TakenDamageModifier=0.9)} )} // Versus Rally settings RallySettings_Versus={(bCauseSprint=true)} RallySettings_Player_Versus={(DealtDamageModifier=1.2)} }