//============================================================================= // KFDT_Trap_BiolapseBloodBlender //============================================================================= // Damage caused by the blood blender trap in Sanitarium //============================================================================= // Killing Floor 2 // Copyright (C) 2020 Tripwire Interactive //============================================================================= class KFDT_Trap_BiolapseBloodBlender extends KFDamageType; defaultproperties { bIsTrapDamage=true }