//============================================================================= // KFDT_Slashing_FireAxeHeavy //============================================================================= // Killing Floor 2 // Copyright (C) 2017 Tripwire Interactive LLC //============================================================================= class KFDT_Slashing_FireAxeHeavy extends KFDT_Slashing_FireAxe abstract hidedropdown; /** Allows the damage type to customize exactly which hit zones it can dismember */ static simulated function bool CanDismemberHitZone(name InHitZoneName) { if (super.CanDismemberHitZone(InHitZoneName)) { return true; } switch (InHitZoneName) { case 'lupperarm': case 'rupperarm': return true; } return false; } defaultproperties { KDamageImpulse=2500 KDeathUpKick=700 KDeathVel=700 StumblePower=75 StunPower=100 //75 MeleeHitPower=100 WeaponDef=class'KFWeapDef_FireAxe' ModifierPerkList(0)=class'KFPerk_Berserker' }