//============================================================================= // KFWeaponDefintion //============================================================================= // A lightweight container for basic weapon properties that can be safely // accessed without a weapon actor (UI, remote clients). //============================================================================= // Killing Floor 2 // Copyright (C) 2023 Tripwire Interactive LLC //============================================================================= class KFWeapDef_HRG_93R_Dual extends KFWeaponDefinition abstract; DefaultProperties { WeaponClassPath="KFGameContent.KFWeap_HRG_93R_Dual" BuyPrice=300 AmmoPricePerMag=20 //16 ImagePath="wep_ui_dual_hrg_93r_pistol_tex.UI_WeaponSelect_Dual_HRG_93R" EffectiveRange=50 UpgradePrice[0]=200 UpgradePrice[1]=500 UpgradePrice[2]=600 UpgradePrice[3]=700 UpgradePrice[4]=1500 // Code has this value set to 0 to avoid exploit selling. I'm setting the values to 0 here as well just in case. UpgradeSellPrice[0]=0 UpgradeSellPrice[1]=0 UpgradeSellPrice[2]=0 UpgradeSellPrice[3]=0 UpgradeSellPrice[4]=0 }