//============================================================================= // KFGFxWidget_GunGame //============================================================================= // HUD Widget that displays gun game messages to the player //============================================================================= // Killing Floor 2 // Copyright (C) 2022 Tripwire Interactive LLC // //============================================================================= class KFGFxWidget_GunGame extends GFxObject; function SetData( int score, int max_score, int level, int max_level ) { SetString("WeaponLevelSetLocalised", Class'KFCommon_LocalizedStrings'.default.WeaponLevelString); SetString("GunPointsSetLocalised", Class'KFCommon_LocalizedStrings'.default.GunPointsString); SetInt("GunGameSetLevel", level); SetInt("GunGameSetMaxLevel", max_level); SetInt("GunGameSetScore", score); SetInt("GunGameSetMaxScore", max_score); } function UpdateGunGameVisibility(bool visible) { if (visible) { SetBool("GunGameSetVisibility", true); } else { SetBool("GunGameSetVisibility", false); } }