/** * SeqEvent_MobileTouch * * This event gets called when an actor in the world gets "touched" by the player through a touch-screen device. * The actor must have bEnableMobileTouch set for this to work. * * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class SeqEvent_MobileTouch extends SequenceEvent; defaultproperties { ObjName="MobileInput Touch Actor" ObjCategory="Input" MaxTriggerCount=0 OutputLinks(0)=(LinkDesc="Tap") ReTriggerDelay=0.2f }