/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ //============================================================================= // The Prismatic joint class. //============================================================================= class RB_PrismaticActor extends RB_ConstraintActor placeable; defaultproperties { Begin Object Class=RB_PrismaticSetup Name=MyPrismaticSetup End Object ConstraintSetup=MyPrismaticSetup Begin Object Name=Sprite Sprite=Texture2D'EditorResources.S_KPrismatic' HiddenGame=True End Object Begin Object Class=ArrowComponent Name=ArrowComponent0 ArrowColor=(R=255,G=64,B=64) bTreatAsASprite=True SpriteCategoryName="Physics" End Object Components.Add(ArrowComponent0) }