class InterpTrackInstAnimControl extends InterpTrackInst native(Interpolation); /** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ cpptext { /** Initialise this Track instance. Called in-game before doing any interpolation. */ virtual void InitTrackInst(UInterpTrack* Track); /** Called when interpolation is done. Should not do anything else with this TrackInst after this. */ virtual void TermTrackInst(UInterpTrack* Track); } var transient float LastUpdatePosition; var editoronly transient vector InitPosition; var editoronly transient rotator InitRotation;