//============================================================================= // DefaultPhysicsVolume: the default physics volume for areas of the level with // no physics volume specified // Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. //============================================================================= class DefaultPhysicsVolume extends PhysicsVolume native notplaceable transient; event Destroyed() { `log(self$" destroyed!"); assert(false); } defaultproperties { // Visual things should be ticked in parallel with physics TickGroup=TG_DuringAsyncWork bStatic=false bNoDelete=false }