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KF2-Dev-Scripts/KFGameContent/Classes/KFDifficulty_Siren.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// KFDifficulty_Siren
//=============================================================================
// Per Zed, per difficulty balance settings
//=============================================================================
// Killing Floor 2
// Copyright (C) 2016 Tripwire Interactive LLC
//=============================================================================
class KFDifficulty_Siren extends KFMonsterDifficultyInfo
abstract;
defaultproperties
{
// Normal difficulty
Normal={(HealthMod=1.00000,
HeadHealthMod=1.000000,
DamageMod=0.25, //1.0 //0.6
SoloDamageMod=0.30000, //0.5
RallySettings={(bCanRally=false)}
)}
// Hard difficulty
Hard={(HealthMod=1.00000,
HeadHealthMod=1.000000,
DamageMod=1.000000,
SoloDamageMod=0.650000,
RallySettings={(bCanRally=false)}
)}
// Suicidal difficulty
Suicidal={(HealthMod=1.000000,
HeadHealthMod=1.000000,
DamageMod=1.000000,
DamagedSprintChance=0.65, //0.05
SoloDamageMod=0.650000,
RallySettings={(DealtDamageModifier=1.2, TakenDamageModifier=0.9)}
)}
// Hell On Earth difficulty
HellOnEarth={(HealthMod=1.000000,
HeadHealthMod=1.000000,
DamagedSprintChance=0.85, //0.1
DamageMod=1.000000,
SoloDamageMod=0.750000,
RallySettings={(bCauseSprint=true, DealtDamageModifier=1.2, TakenDamageModifier=0.9)}
)}
// Versus Rally settings
RallySettings_Versus={(bCauseSprint=true)}
RallySettings_Player_Versus={(DealtDamageModifier=1.2)}
}