22 lines
795 B
Ucode
22 lines
795 B
Ucode
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//=============================================================================
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// KFSeqEvent_PlayerDied
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//=============================================================================
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// Event telling Kismet a playercontroller controlled pawn died
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2018 Tripwire Interactive LLC
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//=============================================================================
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class KFSeqEvent_PlayerDied extends SequenceEvent;
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DefaultProperties
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{
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ObjName="Player Died"
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ObjCategory="KF"
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VariableLinks.Empty
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bPlayerOnly=false
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MaxTriggerCount=0
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InputLinks.Empty
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VariableLinks.Empty
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OutputLinks(0)=(LinkDesc="Player Died")
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OutputLinks(1)=(LinkDesc="Last Player Died")
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}
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