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KF2-Dev-Scripts/UDKBase/classes/UDKGame.uc

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2020-12-13 15:01:13 +00:00
/**
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class UDKGame extends SimpleGame
native;
cpptext
{
/**
* Initializes the supported game types for a level (its GameTypesSupportedOnThisMap) based on the level filename
* and the DefaultMapPrefixes array. Avoids LDs having to set supported game types up manually (needed for knowing what to cook).
*/
virtual void AddSupportedGameTypes(AWorldInfo* Info, const TCHAR* WorldFilename, TArray<FString>& AdditionalPackagesToCook) const;
}