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KF2-Dev-Scripts/KFGame/Classes/KFTeleporter.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// KFTeleporter
//=============================================================================
// Teleporter that supports an array of URLs.
//=============================================================================
// Killing Floor 2
// Copyright (C) 2016 Tripwire Interactive LLC
//=============================================================================
class KFTeleporter extends Teleporter
placeable;
var transient int URLNum;
var() array<string> URLs;
/** Handling set URL num event from Kismet */
function OnSetURLNum( KFSeqAct_SetTeleporterURLNum Action )
{
local SeqVar_Int IntVar;
if( Action.VariableLinks[0].LinkedVariables.Length > 0 )
{
IntVar = SeqVar_Int( Action.VariableLinks[1].LinkedVariables[0] );
if( IntVar != none )
{
URLNum = IntVar.IntValue;
}
}
}
event PostBeginPlay()
{
if( URL ~= "" && URLs.Length == 0 )
{
SetCollision(false, false); //destination only
}
Super(NavigationPoint).PostBeginPlay();
}
/** Duplicated from Teleporter.uc, need to replace URL with our array element */
simulated event PostTouch( actor Other )
{
local Teleporter D,Dest[16];
local int i;
local string TempURL;
if( URLs.Length > 0 && URLNum < URLs.Length )
{
TempURL = URLs[URLNum];
}
else
{
TempURL = URL;
}
if( (InStr( TempURL, "/" ) >= 0) || (InStr( TempURL, "#" ) >= 0) )
{
// Teleport to a level on the net.
if( (Role == ROLE_Authority) && (Pawn(Other) != None)
&& Pawn(Other).IsHumanControlled() )
WorldInfo.Game.SendPlayer(PlayerController(Pawn(Other).Controller), TempURL);
}
else
{
// Teleport to a random teleporter in this local level, if more than one pick random.
foreach AllActors( class 'Teleporter', D )
if( string(D.tag)~=TempURL && D!=Self )
{
Dest[i] = D;
i++;
if ( i > arraycount(Dest) )
break;
}
i = rand(i);
if( Dest[i] != None )
{
// Teleport the actor into the other teleporter.
if ( Other.IsA('Pawn') )
{
Other.PlayTeleportEffect(true, true);
}
Dest[i].Accept( Other, self );
}
}
}
/** Duplicated from Teleporter.uc, need to replace URL with our array element */
event Actor SpecialHandling( Pawn Other )
{
local string TempURL;
if( URLs.Length > 0 && URLNum < URLs.Length )
{
TempURL = URLs[URLNum];
}
else
{
TempURL = URL;
}
if ( bEnabled && (Other.Controller.RouteCache.Length > 1) && (Teleporter(Other.Controller.RouteCache[1]) != None)
&& (string(Other.Controller.RouteCache[1].tag)~=TempURL) )
{
if(IsOverlapping(Other))
{
PostTouch(Other);
}
return self;
}
return None;
}
defaultproperties
{
//defaults
}