31 lines
1.0 KiB
Ucode
31 lines
1.0 KiB
Ucode
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//=============================================================================
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// KFAISystem
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//=============================================================================
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//
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFAISubsystem extends BaseAISubsystem
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config(Engine)
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native(AI);
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// if you want a behavior tree template to get loaded it needs to be in this list
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//var array<BTTemplate> BehaviorTreeTemplatesToLoadForThisSystem;
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// if you want a Enviromental terain query template to get loaded it needs to be in this list
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//var array<ETQTemplate> ETQ_TemplatesToLoadForThisSystem;
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/** Used to access the difficulty values from KFGame for BaseAI */
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event float GetDifficultyValue(int Index)
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{
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return class'KFGameDifficultyInfo'.static.GetDifficultyValue( Index );
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}
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cpptext
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{
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};
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defaultproperties
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{
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}
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