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KF2-Dev-Scripts/Engine/Classes/UIResourceDataProvider.uc

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2020-12-13 15:01:13 +00:00
/**
* Base class for data providers which provide data for static game resources.
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class UIResourceDataProvider extends UIPropertyDataProvider
native(inherit)
Config(Game)
PerObjectConfig
abstract;
/** Controls whether the object should be used or not. This is the only way to remove a per object config from the list */
var config bool bSkipDuringEnumeration;
/**
* Provides the data provider with the chance to perform initialization, including preloading any content that will be needed by the provider.
*
* @param bIsEditor TRUE if the editor is running; FALSE if running in the game.
*/
event InitializeProvider( bool bIsEditor );
DefaultProperties
{
//@fixme ronp - it might be better to handle this via the script custom handlers
ComplexPropertyTypes.Remove(class'ArrayProperty')
}