31 lines
893 B
Ucode
31 lines
893 B
Ucode
|
/**
|
||
|
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
||
|
*/
|
||
|
class SeqCond_IsBenchmarking extends SequenceCondition
|
||
|
native(Sequence);
|
||
|
|
||
|
cpptext
|
||
|
{
|
||
|
virtual void Activated();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Return the version number for this class. Child classes should increment this method by calling Super then adding
|
||
|
* a individual class version to the result. When a class is first created, the number should be 0; each time one of the
|
||
|
* link arrays is modified (VariableLinks, OutputLinks, InputLinks, etc.), the number that is added to the result of
|
||
|
* Super.GetObjClassVersion() should be incremented by 1.
|
||
|
*
|
||
|
* @return the version number for this specific class.
|
||
|
*/
|
||
|
static event int GetObjClassVersion()
|
||
|
{
|
||
|
return Super.GetObjClassVersion() + 0;
|
||
|
}
|
||
|
|
||
|
defaultproperties
|
||
|
{
|
||
|
ObjName="Is Benchmarking?"
|
||
|
|
||
|
OutputLinks(0)=(LinkDesc="Yes")
|
||
|
OutputLinks(1)=(LinkDesc="No")
|
||
|
}
|