32 lines
808 B
Ucode
32 lines
808 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_SetVectorComponents extends SequenceAction
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native(Sequence);
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var vector OutVector;
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var float X, Y, Z;
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cpptext
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{
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void Activated()
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{
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OutVector.X = X;
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OutVector.Y = Y;
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OutVector.Z = Z;
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OutputLinks(0).bHasImpulse = TRUE;
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}
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};
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defaultproperties
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{
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ObjName="Set Vector Components"
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ObjCategory="Math"
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VariableLinks.Empty
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VariableLinks(0)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Output Vector",bWriteable=TRUE,PropertyName=OutVector)
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VariableLinks(1)=(ExpectedType=class'SeqVar_Float',LinkDesc="X",PropertyName=X)
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VariableLinks(2)=(ExpectedType=class'SeqVar_Float',LinkDesc="Y",PropertyName=Y)
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VariableLinks(3)=(ExpectedType=class'SeqVar_Float',LinkDesc="Z",PropertyName=Z)
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}
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