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KF2-Dev-Scripts/Engine/Classes/SeqAct_ForceGarbageCollection.uc

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Ucode
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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_ForceGarbageCollection extends SeqAct_Latent
native(Sequence);
cpptext
{
virtual void Activated();
virtual UBOOL UpdateOp(FLOAT DeltaTime);
};
defaultproperties
{
ObjName="Force Garbage Collection"
ObjCategory="Misc"
OutputLinks.Empty
OutputLinks(0)=(LinkDesc="Finished")
VariableLinks.Empty
}