27 lines
518 B
Ucode
27 lines
518 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class NxRadialCustomForceField extends NxRadialForceField
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native(ForceField)
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placeable;
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/** */
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var() interp float SelfRotationStrength;
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/** custom force field kernel */
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var const native transient pointer Kernel{class NxForceFieldKernelRadial};
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cpptext
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{
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virtual void DefineForceFunction(FPointer ForceFieldDesc);
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virtual void InitRBPhys();
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virtual void TermRBPhys(FRBPhysScene* Scene);
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}
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defaultproperties
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{
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}
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