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KF2-Dev-Scripts/Engine/Classes/FogVolumeLinearHalfspaceDensityComponent.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class FogVolumeLinearHalfspaceDensityComponent extends FogVolumeDensityComponent
native(FogVolume)
collapsecategories
hidecategories(Object)
editinlinenew;
/** The linear distance based density coefficient */
var() interp float PlaneDistanceFactor;
/** The plane that defines the fogged halfspace. The normal of this plane faces away from the fogged halfspace. */
var interp plane HalfspacePlane;
cpptext
{
protected:
// ActorComponent interface.
virtual void SetParentToWorld(const FMatrix& ParentToWorld);
public:
// FogVolumeDensityComponent interface.
virtual class FFogVolumeDensitySceneInfo* CreateFogVolumeDensityInfo(const UPrimitiveComponent* MeshComponent) const;
}
defaultproperties
{
PlaneDistanceFactor=0.1
HalfspacePlane=(X=0.0,Y=0.0,Z=1.0,W=-300.0)
}