41 lines
766 B
Ucode
41 lines
766 B
Ucode
|
/**
|
||
|
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* This is a movable physics volume. It can be moved by matinee, being based on
|
||
|
* dynamic objects, etc.
|
||
|
*/
|
||
|
class DynamicPhysicsVolume extends PhysicsVolume
|
||
|
showcategories(Movement)
|
||
|
placeable;
|
||
|
|
||
|
/** Is the volume enabled by default? */
|
||
|
var() bool bEnabled;
|
||
|
|
||
|
/**
|
||
|
* Overriden to set the default collision state.
|
||
|
*/
|
||
|
simulated event PostBeginPlay()
|
||
|
{
|
||
|
Super.PostBeginPlay();
|
||
|
|
||
|
SetCollision(bEnabled, bBlockActors);
|
||
|
}
|
||
|
|
||
|
defaultproperties
|
||
|
{
|
||
|
Physics=PHYS_Interpolating
|
||
|
bStatic=false
|
||
|
|
||
|
bAlwaysRelevant=true
|
||
|
bReplicateMovement=true
|
||
|
bOnlyDirtyReplication=true
|
||
|
RemoteRole=ROLE_None
|
||
|
|
||
|
bColored=true
|
||
|
BrushColor=(R=100,G=255,B=255,A=255)
|
||
|
|
||
|
bEnabled=true
|
||
|
}
|