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KF2-Dev-Scripts/KFGame/Classes/KFSeqAct_UnlockAchievement.uc

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2020-12-13 15:01:13 +00:00
class KFSeqAct_UnlockAchievement extends SequenceAction
native;
var() const int AchievementID;
cpptext
{
virtual void Activated();
}
defaultproperties
{
ObjCategory="Killing Floor"
ObjName="Unlock Achievement"
InputLinks(0)=(LinkDesc="Unlock")
OutputLinks.Empty
VariableLinks.Empty
EventLinks.Empty
}